I'm not going to reveal all my secrets just yet, but I wanted to share some things I've been working.
I have created quite a decent a path following SpriteModifier. It takes an array of points, and your sprite will follow smoothly along it, rotating if necessary. I made this because it's the biggest part of the game I'm working on.
And, as proof of how easy the engine is. I went from no game, to where I am now (working on nicer graphics, bug testing) in just over a day.
Keep checking for my game release, and remember, get all the engine source code yourself free!
You should take a look at http://www.youtube.com/watch?v=U4Bk5rmIpic
ReplyDeleteNice work!
ReplyDeleteI've tried to modify some example in 5 minutes, and I have to say that is really inutitive with well described examples.
I'll try to develop something with !
I will post eventually discovered bugs...(I think just discovered a little one :P)
Bye :D
I've already taken some lessons from that Jyaif, it's certainly good advice.
ReplyDeleteEnea, good job! If you can solve the bug too, it'd be much appreciated ;)
I've added some stuff to the engine. How do I (and can I?) share it with you?
ReplyDeletefor the bug I told you, I've not yet found a fix.
but here: http://egsolutions.ch/Example5.java is the modified example that produces the bug.
Bye :D
There is a bug on my end in which the animations jerk about every second or so....
ReplyDeleteThanks Enea, please do. You can email whatever you like to richard@stickycoding.com and I'll look over it.
ReplyDeletePhred: That sounds like a memory leak somewhere, still working on those :)
Great work Sticky.
ReplyDeleteThis is a fantastic initiative. I also proposed myself to create an engine like this.
I doesn't have many experience in android but more than 20 years ago since I started to program.
I specialized in middleware and optimization.
So if you want any help with your engine, don't doubt to contact me.
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