Thursday, 17 September 2009

First release!

Today I am releasing the source code to the first version of Rokon game engine for Android.

It is far from finished, but with some work I have no doubts it will be useful to many.

So far, it includes
  • Textures
  • Sprites
  • TTF Fonts and Text
  • Input Handling
  • Animation
  • Dynamics
  • Collision Detection
  • Accelerometer Handling
  • Vibration
  • Audio
The code also includes examples, showing how to use all the important features in the engine.

Get yourself a copy of the code here

Please let me know what you think, and send in your suggestions or bug reports.

Friday, 11 September 2009

Rokon 2D OpenGL Game Engine

Rokon aims to be the best (currently the only) open source 2D game engine for Android mobile devices. Powered by OpenGL, it will kick start the game developer community. Spanning the bridge between the creative mind of a game developer and the skills of a programmer.

The engine is currently being prepared for an alpha release. If you are remotely interest in developing games for the Android then you must bookmark this blog.

You will be able to find the latest source code, advice and documentation on Google Code.

http://code.google.com/p/rokon/